So topical. Like some sort of cream.

So recently in the Gaymer Community on Google+, the following question was asked:

There has been renewed discussion on persistent internet connections and Always-on DRM (Digital Rights Management) since SimCity’s disastrous release last week.  While I’ve never been a fan of persistent internet connection requirements, I think this article did a decent job of explaining the reasoning behind this move (aside from DRM).

So what do you think?  Are persistent internet connections a way to enhance the game, or is it just an excuse for publishers to have Always-on DRM?

Brian Renney

I already answered this question on the post, but I wanted to expand on my ideas here.

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